Pay R105 for a ‘Schooligan: Know your
Tables’ educational learning programme in English and Afrikaans from Edumall.co.za,
valued at R210 (Save 50%)
preorder now- 50%
Pay R105 for a ‘Schooligan: Know your Tables’ educational learning programme in English and Afrikaans from Edumall.co.za, valued at R210 (Save 50%)
- Save 50% on a ‘Schooligans: Know your Tables’ educational learning programme
- For grades 1 to 7; ages 7 to 12
- In English and Afrikaans
- Teaches the basics of the mathematical time table in a fun and stimulating way
- Covers three skills: multiples, products and factors
- Designed to stimulate and develop concentration
- Ideal as a gift
- Valid for 1 month
- To redeem, send a copy of Groupon to support@edutain.co.za; After redemption, you will receive a download link and registration number
- One Groupon per person
- Groupon issued and valid once deal closes
- Picture displayed is just a representation
- Terms & Conditions apply
Much like an astronaut needs to know what space is before he embarks on a high-priority moonwalk, a child needs to know their timetables before they can be bothered with other mathematical know-how. Give your little wonder the groundwork they need in a fun and stimulating way with today’s Groupon: Pay R105 for a ‘Schooligans: Know your Tables’ educational learning programme in English and Afrikaans.
Catering for primary school children – grades one to seven and ages seven to twelve – the ‘Schooligans: Know your Tables’ educational learning programme is the ideal way to spur on your little one’s mathematical studies while keeping them engaged and entertained. Developed to stimulate and develop concentration while boosting confidence and teaching scholars to be aware of time limits, this fun and intelligent programme uses colourful games to teach young’uns the three basics of the timetables: Multiples, Products and Factors.
The three different skills:
Multiples:
- A simple yet effective game
- Learner is taught to count in groups of two’s, three’s, four’s etc.
- Uses an easy-to-understand counting chart
- Learner has to click on stars in a chronological order to complete a line drawing
- Incorrect answers are corrected in red
Products:
- Learn to multiply single digits
- Fun game with four speed phase: tortoise, hare, jackal, cheetah
- Each phase sees the learner working against time to improve their skill level
- Learner is asked to select a rocket with the answer that will complete a number sequence correctly
Factors: cv
- Match up funny-looking aliens to their description
- Learner will get three clues to help them determine which alien answers to the description
- Learner is asked to complete the number sentence that is typed in; they will win a star for each correct answer
- Collect stars to find your clues
- Should the learner lose, a multiplication chart will appear to assist them in finding the correct answer